The Brief

Design a feasible
digital app

Tools

Figma & Adobe Illustrator

Designers

Robyn Chmelyk, Grace Lim, Luisa Jahn, & Bernarda Avila

My Role

UX/UI Design (Icon & Data Vis Gaphics), Research, User Interviews & Testing, and UX Writing & Editing

Duration

12 weeks

When

Jan 2020

'Beo' E-Commerce App

background with multiple app screens layered on top
The Brief

Design a feasible
digital app

Tools

Figma & Adobe Illustrator

Designers

Robyn Chmelyk, Grace Lim, Luisa Jahn, & Bernarda Avila

My Role

UX/UI Design (Icon & Data Vis Gaphics), Research, User Interviews & Testing, and UX Writing & Editing

Duration

12 weeks

When

Jan 2020

Introduction

Beo is an online marketplace to buy goods from local small businesses.

When customers place an order on Beo, the stores receive and then fulfills the order, and our couriers at Beo will pick-up all the completed orders and take them to the shipment facility nearby for quick delivery. From there, the orders will be delivered to the consumers who ordered the products. The app we are building is the app for small retail business owners.

Live Prototype

The Problem

"How can we help small-businesses struggling to compete in the current e-commerce boom?"

The main goal of the project was to help local businesses by creating an app to consolidate e-commerce orders and help with overall inventory management. Additionally, Beo would help handle the logistical aspects of product delivery.

User Interviews

We interviewed local businesses owners to better understand their needs. Through insight mapping we idenfitifed trends between the interviews:

Expenses

We observed that the interviewees identified expenses to be the main challenge to running their business.

Multitasking

We observed that the interviewees reported performing most or all of the tasks for their businesses and typically have their attention divided between many tasks at any given time.

Loyalty

We observed that the interviewees valued and prioritized their relationship to their customer, as well as their communities.

Assumptions About Consumers

We observed that the interviewees had many assumptions about their consumers that contradict currently available data - such as which demographics shop online the most and how they shop online.

Social Media Advertising

We observed that all of our interviewees used some form of social media marketing to boost their sales - primarily Facebook and Instagram posts.

Device Usage

We observed that the interviewees were very likely to have access to a tablet, a desktop computer, and a mobile device, though all interviewees reported having access to a tablet.

Unique Items

Most of the interviewees reported that they sell primarily unique products.

MVP Product

Based on the user interviews, we identified our MVP (Minimum Viable Product) features:

Receive, View, and Decline Orders

Users will need to know what orders have come in to be able to fulfill them in time for the courier pick up.

Inventory List

Users will determine the inventory they have for sale and upload it to their online store to then be purchased by consumers.

Personas

We then created personas based on our target users; store owners and independent artisans.

Style guide for the app
Style guide for the app
Style guide for the app
Style guide for the app

Site Map

Diagram of the app's man components

Initial UI Designs

We began the design phase by creating low and then high fidelity pages of the app - based on our user flows and feature list.

Through the low and mid fidelity wireframes, the features of the app were organized onto the screens. We also completed some moodboards for the app's UI design - including animations of possible gestures.

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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Initial UI mockups of the app
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Key Features

Receiving & Viewing Orders

Businesses need to know what orders have come in to be able to fulfill them in time for courier pick up. The app receives and displays incoming orders and their details onto the screen for reference.

Inventory

Businesses will determine the inventory they have for sale and upload it to their online store to be purchased by consumers. The app generates an editable list of products that the business is currently offering.

Past Orders

Businesses will have access to past orders in the event of error or other circumstances. The app saves and compiles a searchable list of all completed past orders.

Promotions

Business are able to offer sales and advertise their products to their Béo’s store’s followers and share these sales with their social media accounts. The app allows businesses to select certain products and create a promotional discount for those items.

Sales Analytics

Businesses will be able to see the trends regarding their products in a simplified form to help them derive business insights. The app visualizes relevant information into easily digestible insights - based on data from past orders.

We are currently conducting user testing of the app with business owners.

Style Guide

The app UI was designed to instill trust and confidence in business owners.

The UI was designed to look modern, trustworthy, and minimalist - as the app processes payments for users. Dark colours, subtle diffuse drop shadows, and off-white colours make the app feel refined, sophisticated, and streamlined.

Style guide for the app